package com.example.project1;

import javax.microedition.khronos.opengles.GL10;


/**
 * 
 * @author Ballach
 *called when rendering is required or initialization
 */
public interface GameListener {

	/**
	 * 
	 * @param activity
	 * @param gl
	 * initialization
	 * 
	 */
	public void setup( GameActivity activity, GL10 gl );
	
	/**
	 * 
	 * @param activity
	 * @param gl
	 * render
	 */
	public void mainLoopIteration( GameActivity activity, GL10 gl );
}


